Posts

Adventuring in the Twilight Age

Image
Welcome to the Twilight Age Ever since the Empire-That-Was receded, no human endeavor under the fading red sun has reached its heights. Some say humankind no longer possesses the know-how to reach such grandeur. Others claim that confronting daily a sun that could fail them at any moment has filled folks with a spirit of defeat. Regardless of the reasons, it is in the face of such apocalyptic ennui that we find the peoples of Ur-Dun. Just south of the fallen Imperial capital city, this series of towns have become petty city-states just as embroiled in squabbles as they are in desperate dependencies fundamental to their survival. These human-led settlements are not the only civilized peoples in Ur-Dun. The mortal regents possess delicate treaties with distant Elfin Courts. The Gloaming Hills below the Slumbering Mountains are populate with small pastoral settlements of the hill dwarf (re: gnome) descendants of the folk that built the Imperial-era structures that litter the r

Missing Adventurers, Ill Omens, And The Return of Bartamus Fludge in the Fortnightly News

Image
The new year's festivities have come and gone. Here is what the people of Orm are talking about this fortnite as they look to the new year: Smokey Proag has returned from 'The Complex' is dire news . The Midnight Marauders hired four of the top members of the 111th Company ( Ur-Kel , Geoph , Lirazil , and Smokey herself) and attempted to wrestle control of the 'Pool of Life' from the forces of Valtropis . The attack started out as a success with the force defeating a carcass crawler guardian and routing several of Valtropis' forces. It was in room containing the 'Pool of Life' that things went sour. The forces were locked in a bottle neck at the southern entrance when a crossbow bolt killed Geoph as he tried to cast an illusion. The Vat Spawn guards then pulled back and Valtropis unleashed the power of a strange wand causing the Marauders forces to break in fear. Smokey seems to be the only one who was not over come. As Smokey made her retreat, she

What Will Happen In This New Year In The----Twilight Age!?!

Image
  A regular feature of this Twilight Age campaign are the (semi)regular fortnightly news posts . As at least some of you know, a portion of this news is a product of random event tables.  For the new year, I wanted to give all of the players a chance to suggest a campaign event that I can add to the tables I (usually) roll on every two weeks. Post in the comments or on the Discord your suggestions and, barring events I think are too uneven in their hand, I will compile them into a table to be rolled on every two weeks!

Dragon Slayers of the Drinking Crow Session #26- Ants and Elephants

Image
Early in the new year, a strange and small being was seen stumbling into the Drinking Crow. The small goblin-like creature approached the table where the adventurers known as the Dragon Slayers were plotting the first delve into the underworld dungeon know to Orm's adventuring community as "The Complex" and introduced himself as the Neophyte in the Transcendental Congress of the Aureate Precepts called Crambo. The magic-user could be overheard recounting some sort of carousing mishap that left a witch insulted and Crambo polymorphed into his current diminutive size. The transformation didn't seem to reduce Crambo's appetite for treasure as he easily signed on to join the following party return to the unexplored northeastern portion of Level 3 of "The Complex" on a hunt to loot: Copra Kaan (Level 5 Vat Spawn) Crambo (Level 1 Magic-User) Axel (Level 0 Man-At-Arms hireling) Malagath Finbaros (Level 3 Elf) Petra P. (Level 1 Elf) Palla (Level 0 Amazon hirelin

A New Year Was Come to the Twilight Age

Image
The Twilight Age gasps on as another journey around the bloated red sun has begun without the dying star filtering out. While tale of the last adventuring expedition of that now passed year waits to be told, the adventuring community of Orm sorts through some year end business. Several among the adventurers that have moved to Orm in the past year have contributed to the city-state by investing in one of its existing institutions and starting several others. Here is the returns and losses on those investments along with what tax they are required to pay to the Impossible Fortress: Few have heard of Riverborn Scamandros ' new concern: Riverwine . The Magician claims Yellow Fever and capture by the Imperial Mother held up his plans of selling some of the finest libations in Orm. Regardless of the reasons, the project has already devalued by 50gp sinking even further away from being considered inconsequential among the residents of Orm. As a tax , Riverwine must donate wine to Orm&

Dragon Slayers of the Drinking Crow Session #25- Revenge

Image
The magic-user Crambo, usually an adventurer based out of the Burning Witch  , had wandered over the Drinking Crow to see what the adventurers known as the Dragon Slayers were plotting. Around the common table of the Crow , the gathered adventurers could be overheard talking about needing a decent treasure haul but this was always a topic of conversation. The discussion when it turned towards revenge on the gargoyles guarding the elevator on Level 3, the group grew more lively. Somewhere, someone mentioned the idea that maybe they could capture one to work towards there "debt". This seem to be of some appeal to the mysterious being in white robes who had recently become a hanger-on of the Dragon Slayer's retinue-- Dwerleiro. The group discussed hiring on the vat spawn Ur-Kel to add addition magical arms to their impending conflict with the gargoyles. As the following party left towards the beach, it was noted by Drinking Crow  regulars that Crambo seemed to possess a fam

Burning Witch Adventurers Session #51- Fight Night! *Updated*

Image
 Ever since he established the Wolves Den , the duelist Wolfgang has been shaken down every week for 100gp by the Rashers- a local clan of halflings that run the underground fighting circuit in Orm. After debating helping out the Rashers by making a move on a Crooked Hand operation on the outskirts of Orm, Wolfgang decided instead to form a crew to act on some intel throw his way by Fancy Jean-Yves Beauvollier. Here is a pretty through recap (made in-game) from GaWoosh's player Curtis: Loot The hat and sword of one Billow Rasher One lock box filled 420cp, 12224sp, 156ep, and 336gp (including 100gp in assort coins with stamps making them recognizable as coming from the Complex, i.e. Thea, GaWoosh, PakPak, Dogmouth, and Wolfgang's failed bets from the tied fight).  Experience Points 540xp for treasure to be discovered once the lock box is opened Rasher tuffs defeated 8 x 20xp Billow Rasher defeated 1 x 125xp Player Character Cut 56gp, 26ep, 204sp, and 70cp ea. 137xp ea. Write-

Fancy's Intelligence on the Rashers

Image
 Fancy delivers to Wolfgang the following unlabeled map of the Rashers' Hideout in a ruined aqueduct in the ruins of Orm-of-Old. He also informs the duelist that tomorrow night, the Rashers will be holding one of the biggest pit fight nights of the year. The fights take place an old barracks that, at some less enlightened time in Orm-of-Old held slaves. The Rashers make a good haul from the fights. It takes most of the members of the gang to take bets and keep an eye out for rivals like the Crooked Hand . At midnight, the Rasher lieutenant, Billow, brings back a strong box to the Rashers HQ with a crew of hand-picked escorts.