Burning Witch Adventurers Session #59- The Moon-Faced Bandit Strikes Again!

 The rogue Wolfgang had spent his time since returning to the mortal world trying to gather intelligence on the members of the Rashers, a clan of halflings that ran the fights in Orm. They had set up shop in Wolfgang's dueling school, the Wolves Den, claiming to be managing affairs while Wolfgang was absent. Wolfgang's pupil Lady Evlyn Hiley was also being held hostage by the gang. After greasing a few palms and staking out his old school, the duelist had acquired some decent intelligence on the Rasher's current activities. It looked like the Wolves Den was under the stewardship of the lieutenant Meriweather "Took" Rasher while the group's headman, Reward Rasher, had not been seen around town. It also looked like that, at night, most of the gang gathered at the Wolves Den for regular ragers well into the night.

Wolfgang put out the call for help to adventurers from the Burning Witch that had studied at the Wolves Den as well as those that had aided against the Rashers previous. The following group assembled to work towards returning the Wolves Den to Wolfgang:





  • Fancy Jean-Yves Beauvollier (Level 5 Bard)
    • Peaches (Level 2)
    • DT (dungeon terrier)
    • Forrest (ghost hound)
    • Sunya Strong (Level 1 Fighter hireling)
  • GaWoosh (Level 4 Gnome)
  • Thea Noir (Level 4 Assassin)
  • Wolfgang (Level 3 Duelist)
The party returned smelling of waste and rot and incense. Their clothing was filthy. Wolfgang possessed a serious wound in his lower back while Abraxis was heavily bruised. The night, despite appearances, had turned out well. The group carried three oil skins filled with treasure and had Samsies Rasher as a hostage.

The following recap was provided by Fancy's player Josh:

More notes from Fancy’s journal

Gawoosh, Thea, Abraxis, Wolfgang, Peaches, and myself got together today to try to liberate the Wolf’s Den from the Rashers gang that has been squatting there as of late. After some spit-balling and brainstorming, We decided to take opportunity to strike at the gangs leader, Reward Rasher, while many of his thugs were at the Wolf’s Den working themselves into a sweaty halfling rage.

We opted to invade the Rashers filthy hive by way of a back entrance in Old Orm. Skulking about in the cave that connect to their layer, we found a few disgusting locales. A room filled with piss-pots, and piss. A sad excuse for a ‘dojo’ that smells almost as bad as the piss, a much less disgusting root cellar/larder. And finally, a room with freaky, furry things (sex-prisoners, maybe?) that had ‘bird bodies and stag heads’.

The furrys were chained to the wall and snarled and lunged as I approached. I shot one of the poor beasts with an arrow. It either had no effect or it quickly regenerated from the attack. Either way, I backed off because I am not into this kinda shit. Not one bit…

With no other filthy holes to explore, we headed towards the Rasher occupied section of the caves. The light tipped them off as we approached. After a short conversation with an unseen halfling, we decided to go around to the front entrance and try a direct, diplomatic approach. Gawoosh, meanwhile, crept around the back.

The front gate was guarded by two snot-nosed little jerks that tried to deny us entry.

We tried to be nice…

I remembered a halfing song and I entranced them with a rendition of “Mudfoot” (a children's song about a polite ogre that always knocks to see if anyone is home before he devours them) while the [Strong Woman] and Peaches oiled the gate and opened it quietly.


Mudfoot come a stompin’,

Uh-huh, uh-huh,

Oh Mudfoot come a stompin’,

Uh-huh, uh-huh!

Ole’ Mudfoot come a stompin! On your door he gon’ be knockin’,

Mudfoot come a stompin’,

Uh-huh, uh-huh,


Better get some sausage bread,

Uh-huh, uh-huh,

Run and get that sausage bread,

Uh-huh, uh-huh!

Better get that sausage bread or he’ll eat you in its stead,

Mudfoot come a stompin',

Uh-huh, uh-huh.

This is where the murdering started. It was messy.

Anyway, we went into the multi-level, ramshackle hovel-in-a-cistern were the Rashers bed down. On the way down, Wolfgang was nearly Assassinated by an… assassin. Then they talked it out and he decided to join our crew. For now. For money.

Thea was made invisible and crept down to the bottom where Reward was getting his filthy little foot-hairs straightened by some halfling women performing a primal drum song as well as a great deal of emotional labour. A lieutenant, Samsies, was present. After Thea returned and filled us in on the dirty details, we asked the Assassin, ‘Turtle’, to get Samesies’ attention. He proved to be reasonable, so we stuffed him in a box for the meantime.

We went down. Reward tried to escape but instead he died. There were also some gross pigs and we looted his paltry coffers then we went home.

The end.

Abraxis' player's Sean interprets what Fancy called "...freaky, furry things" in his journal entry 


Loot

  • A halfling-sized electrum pinky ring set with a 2 carat carnelian worth 65gp
  • A small gold chain worth 55gp
  • One oil skin containing 500cp
  • Another containing silver ingots 5 x 100gp
  • A third one containing 19 assorted small gems worth in total 1000gp

Experience Points

  • 1625xp from treasure
  • Rasher door guards killed 2 x 20xp
  • "Turtle" the Assassin defeated and persuaded to switch sides 1 x 20xp
  • Reward Rasher killed x 75xp
  • Porcine beasts neutralized 2 x 25xp

Player Character Cut

  • 270gp and 83cp ea. (135gp and 41cp to Peaches)
  • 362xp ea. (181xp to Peaches)
Write-ups, art, or maps from the session are worth PC Level x 100 XP. Let me know if anyone wants to perform a downtime activity either here in the comments or on Discord.

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