Adventurers of the Drinking Crow Session #9
The adventurers based in the Drinking Crow seem to have fixed on the southwestern portion of Level 2 for their delves. As they planned their latest delve, the returned several times to examine this level. The party that set out from the harbor towards the dungeon known as "The Complex" was:
- Bors Redbeard (Level 1 Dwarf)
- Mad Harriet (Level 0 hireling Tuff)
- Fredrick Featherstone (Level 1 Vestigater)
- Malagath Fenbaros (Level 1 Elf)
- Stench Firebeard (Level 1 Cleric of the Golden Gnasher)
- V'Naïss Two-Face (Level 1 Vatspawn)
Loot
- Three vials of liquids on a failed Save vs Poison, they do the following:
- One grants abilities of Clairaudience
- One either heals 1d6+1 HP or eliminates paralysis
- One causes diminution
- Two bottles of mysterious pills
- Two "zombies" in sacks
Experience Points
- Shadows defeated 3 x 35xp
- Gray ooze 1 x 50xp
- "Zombies" 5 x 20xp
Player Character Cut
- 51xp ea.
As a slight clarification, Mad Harriet what the Hero Malagath's hierling. But I would like to bring the zombies to a holy place to see if there is a way to undo the curse, or if the only way is to kill them again.
ReplyDeleteThe holy man that Bors deals with, Miracle Worker Shilo, says that the religious folk could only help free the deceased from the tyrannical powers that trap them in unlife. The question of lifting such a state is one that those that deal with more arcane studies.
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